ProGM October 6th, 2019

Stained glass adventure Little Briar Rose on Nintendo Switch!

Help a whole dynasty of princes complete their quest in this point and click adventure… with a twist! Italian developer Elf Games gives new life to the ancient tale of Sleeping Beauty with Little Briar Rose, a most unique stained glass-styled graphic adventure, from October 10th on Nintendo Switch. Colorful and vibrant, Little Briar Rose…

e2e testing for gamedev
ProGM June 25th, 2019

Automated Testing in Video Games: A Case Study

By “Automated Testing”, we mean a set of techniques which includes TDD (Test-Driven Development) and BDD (Behavior-driven Development). In this case study, I’ll focus on E2E (End-to-End Testing) in game development. Sometimes, things go wrong. It’s not unusual, while working on a game, to have to introduce a new global mechanic, or modify a component…

Little Briar Rose from art to graphic
Fabiola Ennacrima July 13th, 2017

How to Make a Stained Glass Game: Creation

Here we are with the second part of our stained glass game graphics’ article. You can find the first part on the link below: http://www.elfgamesworks.com/2017/03/13/howto-stained-glass-game-inspirations/ Today we’ll talk about how Little Briar Rose‘s graphics are created, moving from the study to the drawing of the backgrounds. Moreover, we’ll talk about a few key things to keep…

art nouveau adventure game
Fabiola Ennacrima July 13th, 2017

How to Make a Stained Glass Game: Inspirations

A Journey from Traditional Art to Video Games One of the most common questions about Little Briar Rose asked from players, journos and even my family is: how did you achieve such a stained glass style? It was hard to summarize days of work in a few words, so I finally decided to write a…