Little Briar Rose - Fishing Game Preview
ProGM July 31st, 2017

How (not) to Create a Great Fishing Game

Sometimes happens that what works perfectly for you, turns out to be just horrible for others. As an indie dev, I can say that this will happen again and again, as it’s a necessary step during the prototyping of a new concept. This happened as well in our point-and-click adventure, Little Briar Rose, that features several mini…