Elf Games Works is a small videogame development team founded in 2014 by Piero Dotti and Fabiola Allegrone.
We love creating atmospheric stories while mixing up a captivating game experience with visually peculiar environments.
Fabiola Allegrone: The artist. Hopeless dawdler, her creativity shines after getting an earful or being yelled at. You can see a picture of her spraying art thanks to her strength of mind.
This practice requires a lot of her energy which expires precisely after ten minutes. But do not worry, she recharges fast!
Piero Dotti: The programmer. He writes codes and schedules deadlines! He mostly writes stuff only he, people like him and – sometimes – computers can read. Secondly, he is the best at giving the rest of the team a hard time when the clock is ticking. You can see him practicing his favourite art in the picture.
Collaborators for Oh! I’m getting taller:
Marco Buzzi (a.k.a. Guardian of Irael): Game Designer, Betatester and professional bug finder, he learned the ropes thanks to the terribly bugged demos of the “I will make an RPG!” wannabees. He worked on level design and a bit of programming.
Andrea Fumagalli (a.k.a. endriu): Jack of (almost) all trades, master of absolutely none. He tries to write code but compilers commit suicide when they see it, he draws things but his niece’s doodles are way better, he tries to sound like an English gentleman who drinks his cup of tea but in the end he is all “Immuna go thar and do dat”.
Well no, he actually took care of Oh! I’m Growing Up’s dialogues, he ran tests, moved things around, basically doing whatever the team needed. Anything, as long as they have biscuits!
Collaborators for Little Briar Rose:
Stefano Zambrano: The Little Briar Rose translator. He took care of Little Briar Rose’s English version starting from ProGM and Flame’s scribbles. His work went from the literal translation to the adaptation, a tough job due to the need of giving personality and coherence to characters and story.
Francesco Piazza (a.k.a. Frash Pikass): Last minute betatester, in-house sound designer, chiptuner, geek, electrician, plumber, polyglot, homemade travel agent (he always hosts overseas friends) and so much more. He helped us with updates and posts translations all around the web. He also composed the jingle you hear when you unlock an achievement. Last but not least, he did this all in one night.
Francesco Percassi: A shy but productive musician. He composed Little Briar Rose’s title theme, readapting an old unpublished tune of him. He also says that it will never be published, but again, that’s all because he’s shy…
Humble Student: He’s a young musician we worked with when making videogames was just a pleasant diversion. There wasn’t space for art in his life and as a consequence he had to abandon his musical dreams. Although many years passed by, we decided to give him a chance to redeem himself, unsure of his reply. We made the right choice, since he wrote our main theme and, even if he felt a little rusty, he instantly recovered his skills as he managed to deliver us what we needed.